About me
Hey! I’m Chopping Slime (Mario), an indie game developer who loves designing creative, relaxing experiences. I work in Godot, focusing on gameplay ideas, mechanics, and worldbuilding.
I’ve been passionate about games since childhood, inspired by titles like Minecraft, Stardew Valley, and Factorio. In September 2024, I left my full-time job to dedicate myself fully to indie development. My first project, Feed the Beaver, is currently in open playtesting.
Everything in my games—from coding to art—is made by me, except the music and sound effects, which I commission from talented creators.
Development for Feed the Beaver paused from May to September 2025 but I’m back at it from October 2025 and excited to share what’s next!
